The legendary Norse gods return for yet another adventure with 4 Fantastic Vikings Go Ice Fishing. The slot is the sequel to 4ThePlayer’s release 4 Fantastic Vikings Go Fishing. Not only that, but the game merges elements from wildly successful 4 Fantastic Fish and Vikings go Berzerk slots, which means it’s a very promising release for fans of 4ThePlayer.
Armed with a selection of features – including Money Ways, Mighty Kraken, Viking Walrus Hross, Ice Blox, and Fighting Respins, it’s a wildly entertaining game that will keep you occupied for quite a while.
The sequel introduces a new companion to the crew. A famous walrus named Hross appears in the game with special powers: he activates an extra feature during Fighting Respins. If you manage to learn how to wield the features – from Money Ways to Mighty Kraken and Fightin Respins, you stand a chance to hit the game’s max win. But bear in mind that the game is very volatile with a low RTP, so the trek to riches might not be as straightforward as you might think.
Let’s take a closer look at the rest of the technical details in the game, including the paytable and special features.
4 Fantastic Vikings Go Ice Fishing, the sequel to 4 Fantastic Vikings Go Fishing and an amalgamation of Vikings Go Berzerk and 4 Fantastic Fish, is a 6×4 slot with 4,096 ways to win. There are literally thousands of ways to form winning combinations. However, wins occur when matching symbols land on adjacent reels from left to right. You need at least 3 matching icons to get a win.
The game carries high volatility, meaning wins are less frequent but potentially more substantial when they hit. Optimal – and default – RTP is 94%, which is lower than the industry standard of 96%, and there are no progressive jackpots that could explain the decision to place it at such a low rate. An even lower variant of 90.50% is also available so check your version before playing. The base game hit frequency is at 23%, which is not very high to be honest. Roughly one in four spins produces a win.
At the start of the round, first select a stake and then click play. The reels will stop and then the possible winning combos will pay out the wins according to the paytable.
Besides regular icons, you’ll also be able to see Wilds and Scatters.
Players can place bets from $0.10 up to $20 per spin. It’s a narrower range than we are used to seeing, to be perfectly honest. The typical max bet limit is around $100, so $20 is a bit odd choice. On the other hand, the game has a max win capacity of 10,240x the bet.
It’s respectable, but not that high to warrant such a limited range for placing wagers.
The game comes with a RTP rate of 94%, which falls well below industry standards. This lower-than-average return combined with high volatility means you should expect the bankroll to deplete faster than it would with a game where the RTP is higher.
For symbol payouts, coin symbols award 1.5x to 2x for 6 OAK. Character and creature symbols pay 2.5x to 3x for full ways. Premium Viking symbols deliver 4x to 10x, with Gunnar topping the regular paytable at 10x.
Here’s an overview of all features included in the 4 Fantastic Vikings Go Ice Fishing slot.
Fish symbols are the currency for the game’s cash prize system. Fish carry values (cash prizes) that rely on the reels that they land on.
Here is the prize structure: Reel 1 awards up to 1.8x, Reel 2 pays 0.6x to 3x, Reel 3 awards 1.5x to 5x, Reel 4 pays 2.5x to 10x, Reel 5 delivers 5x to 25x, and Reel 6 awards 10x to 50x the bet. Reel 6 might also contain special Big Game Prizes worth 10x, 250x, 1,000x, and 5,000x the bet.
The Mighty Kraken feature triggers randomly during base game spins. When it activates, a giant 2×2 Ice Blox containing 4 individual cash prizes lands on the grid.
The Kraken monster then breaks up this ice block and rearranges the cash prizes across the reels to form or improve winning combinations.
Fighting Respins is the game’s main bonus feature instead of Free Spins. It’s possible to trigger it in two ways.
The first method is to collect enough coins using the four Vikings that are above reels 3-6. Each Viking collects coins that land on their respective column during base gameplay. When enough coins are collected, that Viking might trigger Fighting Respins.
The second method is to land 3 or more Scatters.
Once triggered, players receive 3 Respins. The Respins feature either cash prizes, blanks, or special icons. Cash prizes stick to the grid when they land, and whatever lands on the grid resets the spin counter to 3 (similar to Hold & Spin or Hold & Win features).
Here are the special icons or modifiers that you might encounter on the grid during Fighting Respins.
You can bypass base gameplay and access features instantly through the Feature Buy options. There are three options:
4 Fantastic Vikings Go Ice Fishing works seamlessly across modern devices including smartphones and tablets.
The 6×4 grid adapts well to smaller screens, honestly.
You can play through mobile browsers or downloadable casino apps, with all features including Fighting Respins and Mighty Kraken functioning perfectly on touchscreen devices.
4 Fantastic Vikings Go Ice Fishing is a game about fishing and Vikings – and it all happens on ice.
Hence, we found ourselves aboard a Viking ship sailing through ice on its voyage to the North.
As expected, the sequel features notably more ice and cold than its predecessor, with massive icebergs and ice-covered landscapes as the backdrop.
The ship itself is impressive, shaped with a head and tail resembling a massive ice dragon. The playing grid occupies most of the vessel’s deck, surrounded by the crew of Norse warriors visible above certain reels. The visual game is on point, with every aspect reflecting the artistry of the team behind the games. After all, all 4ThePlayer slots are not just fun to play, they are also very easy on the eyes as well.
4 Fantastic Vikings Go Ice Fishing is a solid sequel that fills the shoes of its predecessor. It’s fun, it’s full of features, and it offers a solid payout possibility, despite its abysmal RTP rate.
Overall, the general impression is that even though there are many things to do in the game, you are never bored or in need of a complex strategy. The game is easy to navigate, and it shouldn’t take more than a couple of spins to get the gist of it.
Gameplaywise, it can be very interesting once you get to the bonus rounds. Most of them are fun, but Fighting Respins is where the game truly shines.
Respins trigger more or less often, and the 3-Respin mechanic that can reset keeps the round longer than it would otherwise be. And you never know how long it will last, which adds an extra layer of anticipation and excitement.
But with all the perks that the game comes with, we cannot help but look at the 94% RTP as a significant drawback. This rate led to our allotted budget getting wasted way before anything interesting happened, which does not happen with games with higher RTP rates. Not even the 10,240x max win was enough of an excitement to look forward as a way to compensate for the low RTP.
But this is where we get confused. 4ThePlayer included a max bet of $20, which also feels restrictive for high rollers. So, we are not sure who’s the target audience – high rollers or casual players because no one will like all the facets of the game.
4 Fantastic Vikings Go Ice Fishing is another 4ThePlayer’s foray into Viking territory. Like always, it’s a slot with an interesting mix of features, something that we are quite used to seeing from 4ThePlayer.
The frozen fjord setting adds enough change even if most of the artwork is reused from the previous release. However, the 94% RTP is the main thing that the players won’t like. It significantly impacts long-term gameplay, and since it’s below industry standards, it can create a very unfavorable experience if you are not careful.
Throw in high volatility and a 10,240x max win, and you get a game that appeals to high rollers but not casual players and low rollers. Though, we reckon high rollers aren’t going to love the game’s max bet limit of $20 per spin.
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